![]() This, sadly, looks to be an all too common problem. This sounds like fun, but matchmaking issues hampered the chance to try it out that often during the period of this review. Whoever wins gets some extra XP and some cash. What this does is spice up the pace of the game when playing with friends. For example, you could get a dynamic competition that prompts players to kill as many zombies as they can in 45 seconds. My favorite aspect of the multiplayer is that it has what it calls 'dynamic competition.' This is pretty much random mini-games that happen for friendly competition between you and your buddies. It helps to distract from the fact that you are covering miles of land in between missions and it helps to make the game feel less repetitive. Going through missions, or taking down hordes of zombies with a buddy is when Dying Light is most enjoyable. A Dying Light partyĭying Light, fortunately, has the option to complete the campaign with up to 3 other players. One could easily have a 40-50 hour experience with Dying Light in order to complete everything. My own completion time came in at 28 hours, with very few side missions completed. All the running contributes to a long playtime in which you feel like you have done very little. While distance can be fine for a typical open world game, this one could have used a fast travel option. Most mission objectives lie far away from where you get them, necessitating a few minutes of running from point to point. Whenever you aren't killing zombies, you'll likely be busy completing missions. Dying will make you lose a big chunk of that EXP though, creating a compelling risk-reward dynamic. But that wouldn't be fun, would it? Not when all XP gained at night is doubled, which helps your rank up fast. You can easily avoid the night by going to a safe house and sleeping through the night. Should they detect you, you'll have to scramble up a building as fast as you can in order to break their line of sight. These zombies can't be outrun easily, and they will pounce at any opportunity. This is when the game is at its most intense.Īt night, stronger zombies that can sense you from afar come out to hunt. Instead of running around freely, you have to slow down and rely on your flashlight for visibility. Running and climbing become particularly vital when the sun sets and night blankets the city. But if you whiff a jump and land on a trash pile, car or awning, it will at least reduce the fall damage. In the beginning, you'll find this happening more often than you would think thanks to the unintuitive mapping of both the jump and climb actions to the same button (Right Bumper). If you aren't too careful, you can easily fall from a ledge or rooftop and die. If it has a ledge or rail, you can probably climb it. ![]() Dying Light's parkour traversal allows players to climb buildings and methodically jump from roof. Should you have to flee, you needn't do so on the ground. Some weapons can even be repaired multiple times before needing to be discarded, but you'll get less use from others.Īlthough you have a vast amount of weapons at your disposal, most weapons you come across early on won't do much to hold zombies at bay. The lower the durability, the faster a weapon breaks. Durability is a bit more complex it rates how much damage a weapon itself can take. Each weapon has 3 main properties: damage, durability, and repairs.ĭamage obviously measures the amount of damage a weapon can inflict upon your enemies. The game allows you to pick up almost any tool you see, including gas pipes, baseball bats, scythes, and even a 9mm pistol. Players can choose either 'fight or flight' when a horde of blood-thirsty zombies approaches. ![]() Fight or FlightĪlthough Rais and his men pose a huge threat, a bigger danger looms over the city of Harran: the zombies. This tower is full of refugees who resist Rais's reign and will do anything to help our hero complete his mission. Some of the residents of "The Tower" notice Kyle's predicament and rescue him. Their attack, in turn, attracts a horde of zombies. After parachuting into the city, Kyle immediately gets ambushed by a swarm of thugs. ![]()
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